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// logic.cpp : Defines the entry point for the DLL application.
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//
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#include <windows.h>
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#define LOGIC_API extern "C" __declspec(dllexport)
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BOOL APIENTRY DllMain( HANDLE hModule,
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DWORD ul_reason_for_call,
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LPVOID lpReserved
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)
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{
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switch (ul_reason_for_call)
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{
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case DLL_PROCESS_ATTACH:
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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LOGIC_API int Logic_state(int *pIn, int nums)
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{
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if (nums == 2)
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{
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return pIn[0] != pIn[1] ? pIn[1] : 2;
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}
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else if (nums >= 3)
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{
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return pIn[0]+pIn[1]+pIn[2] == 1 ? (pIn[0] ? 0 : (pIn[1] ? 1 : 2)) : 3;
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}
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return -1;
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}
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LOGIC_API int Logic_fire(int *pIn, int nums)
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{
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if (nums >= 3)
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{
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return pIn[0]+pIn[1]+pIn[2] == 0 ? 0 :
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(pIn[0]+pIn[1]+pIn[2] == 1 ? (pIn[0] ? 1 : (pIn[1] ? 2 : 3)) : 4);
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}
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return -1;
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}
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LOGIC_API int Logic_alarm(int *pIn, int nums)
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{
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if (nums > 0)
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{
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for (int i=0; i < nums; i++)
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{
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if (pIn[i])
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return 1;
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}
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return 0;
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}
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return -1;
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}
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LOGIC_API int Logic_animation(int *pIn, int nums)
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{
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if (nums == 2)
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{
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return pIn[0] != pIn[1] ? pIn[1] : 2;
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}
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else if (nums >= 3)
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{
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return pIn[0]+pIn[1]+pIn[2] == 1 ? (pIn[0] ? 0 : (pIn[1] ? 2 : 1)) : 3;
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}
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return -1;
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}
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LOGIC_API int Logic_stateN(int *pIn, int nums)//???ȼ????????????ߣ??????ȼ?״̬???????????ȼ?״̬20180709
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{
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if (nums > 0)
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{
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for (int i=0; i < nums; i++)
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{
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if (pIn[nums-1-i])
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return nums-i;
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}
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return 0;
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}
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return -1;
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}
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LOGIC_API int Logic_state_PSCADA(int *pIn, int nums)//˫λ״̬+ͨѶ20180713
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{
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if (nums >= 2)
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return pIn[1] == 0 ? pIn[0] : 2;
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else
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return pIn[0];
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return -1;
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}
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LOGIC_API int Logic_stateN2(int *pIn, int nums)//??Է??????????״̬???????
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{
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int Flag=0;
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if (nums == 2)
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{
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return pIn[0] != pIn[1] ? pIn[1] : 4;
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}
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else if (nums > 2)
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{
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for (int i=2; i < nums; i++)
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{
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if (pIn[nums-i+1])
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{
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Flag=1;
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return nums-i+1;
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}
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}
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if (Flag==0)
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{
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return pIn[0] != pIn[1] ? pIn[1] : 4;
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}
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return 0;
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}
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return -1;
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}
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LOGIC_API int Logic_stateN3(int *pIn, int nums)//??Է??????????״̬???????
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{
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int Flag=0;
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if (nums == 3)
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{
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return pIn[0]+pIn[1]+pIn[2] == 1 ? (pIn[0] ? 0 : (pIn[1] ? 1 : 1)) : 4;
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}
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else if (nums > 3)
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{
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for (int i=3; i < nums; i++)
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{
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if (pIn[nums-i+2])
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{
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Flag=1;
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return nums-i+1;
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}
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}
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if (Flag==0)
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{
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return pIn[0]+pIn[1]+pIn[2] == 1 ? (pIn[0] ? 0 : (pIn[1] ? 1 : 1)) : 4;
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}
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return 0;
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}
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return -1;
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}
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//SHL4 TVF off==1
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LOGIC_API int Logic4_state(int *pIn, int nums)
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{
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if (nums == 2)
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{
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return pIn[0] != pIn[1] ? pIn[1] : 2;
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}
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else if (nums >= 3)
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{
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if(pIn[1]+pIn[2]==0) return pIn[0] ? 0 : 3;
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return pIn[1]+pIn[2] == 1 ? (pIn[1] ? 2 : 1) : 3;
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}
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return -1;
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}
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LOGIC_API int Logic4_animation(int *pIn, int nums)
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{
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if (nums == 2)
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{
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return pIn[0] != pIn[1] ? pIn[1] : 2;
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}
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else if (nums >= 3)
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{
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if(pIn[1]+pIn[2]==0) return pIn[0] ? 0 : 3;
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return pIn[1]+pIn[2] == 1 ? (pIn[1] ? 2 : 1) : 3;
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}
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return -1;
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}
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LOGIC_API int Logic4_stateN3(int *pIn, int nums)//??Է??????????״̬???????
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{
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int Flag=0;
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if (nums == 3)
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{
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if(pIn[1]+pIn[2]==0) return pIn[0] ? 0 : 4;
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return pIn[1]+pIn[2] == 1 ? (pIn[1] ? 1 : 1) : 4;
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}
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else if (nums > 3)
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{
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for (int i=3; i < nums; i++)
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{
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if (pIn[nums-i+2])
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{
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Flag=1;
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return nums-i+1;
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}
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}
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if (Flag==0)
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{
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if(pIn[1]+pIn[2]==0) return pIn[0] ? 0 : 4;
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return pIn[1]+pIn[2] == 1 ? (pIn[1] ? 1 : 1) : 4;
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}
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return 0;
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}
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return -1;
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}
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LOGIC_API int Logic4_stateNis1(int *pIn, int nums)
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{ int i=0,sum=0,index=0;
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if (nums == 2)
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{
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return pIn[0] != pIn[1] ? pIn[1] : 2;
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}
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else if (nums >= 3)
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{
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for (i=0; i < nums; i++)
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{
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sum+=pIn[i];
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if(pIn[i]>0)index=i;
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}
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if(sum!=1)
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return nums;
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else
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return index;
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}
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return -1;
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}
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